So then, it appears to be double post Sunday… Inspired by the pyramid Lost Temple RCT3 map I posted earlier today, I just had to create something related for Sim City 4. It’s been a while since I’ve built a …
This large custom region is built entirely from circles placed in shades of gray, together the effect ends up creating an almost real landscape.
The last ‘quick-play’ map I posted, Stain, was almost too quick to play. I found that with only small and medium size city tiles available busting any population caps was near on impossible. I did however find the mountainous, water …
This lunchtime I spent about 30 minutes trying to create a ‘quick-play’ custom map. Yes that’s right, in complete opposition to my ‘bigger is better‘ approach to custom regions I decided to create a much smaller map using only medium …
Last time I posted a custom map creation we talked about creating a center piece for my theoretical planet. Well that didn’t really work out the way I wanted. I pressed on.
‘Enough playing around, try something big’ is what my brain kept taunting me while doing the last custom map. So I thought ‘you brain, are on’ lets make a multiple large city region. Yes technically my first custom map had …
With the last map played as much as I’d like it was time to turn my attention to something new. For those following the map releases skip ahead. For those who aren’t here’s what it’s all about…
After the fun I had creating and playing my first custom SimCity 4 map I was eager to get started on a new more adventurous project.
So I thought I’d throw together a little guide of how to install the custom maps you can download – over there on the right. This is pretty much just expanded information from the ReadMe.txt included with every download, along …
My SimCity 4 resurgence has to thank, at least in part, anime. To be more specific, the cities of sci-fi anime. It’s not the buildings themselves I’m interested in, but the layout of the cities and the interesting problems that …