In: Galactic Civilizations II, Games

Galactic Civilization II: Ships of the Reileian Exchange

After the fun I had creating the Battle Fleet Gothic set of Galactic Civilization II ships I decided to create a new civilization with it’s ship style based loosely on another quite popular Sci-Fi IP.

More look-a-likes
Again I’ve gone for designing a close to full fleet of ships, from the small fighter class all the way up to planet killing dreadnoughts.  While I admit some of these designs look nothing like Star Wars – again probably a good idea to avoid lawyergeddon – some of the larger variants do have a familiar style I’m sure you’ll enjoy.  Again I’ve tired not to accurately recreate anything, but instead put my own twist on a style of ship design I love.

Download right away
This time around I’ve decided not to make anyone ask – and wait an age – for the ability to download the ship designs. I’ve only included the template files again for speedier download, it also allows you the fun of specing the ships out as you see fit. The ships were designed while playing Twilight of the Arnor, so you’ll need that expansion to be able to use them. I’ve also included a readme.txt in case you either don’t know how to, or are having trouble installing the files.

Download the Reileian Exchange ships now

Combat ships
RS Superfin (fighter)
rssuperfin1-thumb rssuperfin2-thumb

KDS Firetail (fighter)
kdsfiretail1-thumb kdsfiretail2-thumb

RS Prowler (frigate)
rsprowler1-thumb rsprowler2-thumb

FI Hunter (assault frigate)
fihunter1-thumb fihunter2-thumb

FI Griffin (troop transport cruiser)
figriffin1-thumb figriffin2-thumb

KDS Spiker (battlecruiser)
kdsspiker1-thumb kdsspiker2-thumb

FI Interdictor (battleship)
fiinterdictor1-thumb fiinterdictor2-thumb

FI Commandship (dreadnought)
ficommandship1-thumb ficommandship2-thumb

Non-combat ships
All these non-combat ships share the same base hull design. I decided to have the non-combat vessels share a hull to simulate variants coming of the same production line. Some of the hulls differ greatly from their siblings, others have only minor variations.

KDS Colony DSP
kdscolony1-thumb kdscolonydsp2-thumb

KDS Mining DSP
kdsminingdsp1-thumb kdsmining2-thumb

KDS Construct DSP
kdsconstructdsp2-thumb kdsconstructdsp1-thumb

KDS Trade DSP
kdstradedsp1-thumb kdstradedsp2-thumb

Other random screenshots
Heavy-weight group shot (battlecruiser, battleship and dreadnought)
regroup1-thumb

Using the Krynn tech tree helps influence things some what
reinfmap1-thumb

Posted: Thursday, September 24th, 2009
Tags: , , , , ,

No Responses

Leave a comment